Tuesday, September 23, 2008

Change in Direction (For the Better)

After giving it much thought, I have decided to change gears; however, I would not consider these last few weeks to be a loss. Not only has the opportunity to begin modeling my characters from the Janta world been exciting, but has also provided me much needed learning into the modeling process. From this point forward, I will begin a database of game items for classes that I have created. These classes are as follows:

~Etherealists: Followers of the universe, these benevolent followers of the skies use the power of the moon, stars, and planets to bend healing spells to their will.

~Desert Stalker: Quiet followers of the earth, this class has studied for centuries the evolution and creation of their planet. Martial in style, desert stalkers wear heavy armor and engage in melee combat. Expect to see most armor and weapons to be consistent with lava, rock, and earth.

~Forest Mender: Living for centuries in the tranquility of the forest, the Forest Mender gathers natural energy from the foliage and fauna. Feral in nature, Forest Menders are strong in both melee and nature-based combat, but are masters of neither.

~Destronomer: Taking pride in the deaths of their enemies, destronomers seek blood and carnage above all else. Using the remains of the fallen, this class not only channels their energy from the remains but use these parts to create their armor, giving them unlimited access to the power of the dead.

~Storm Warden: Once considered etherealists, these outcasts found the destruction and tranquility of air, rain, and electricity to be almost too powerful to not conjure. Storm Wardens are full spell casters, and channel the energy of viscous storms to slay their foe.

~ Seeker: Hermits by nature, seekers spend their entire life meditating and practicing the art of channeling inner energy to unleash upon anyone unfortunate enough to pass them. Seekers do not start conflict, but if provoked, can unleash fury upon their enemy only found in the inner soul of all.

NOTE: All items will be based around these six classes. Items in all slots will work on a tiered system. A Storm Warden, for example, may choose to conjure rain, air, or electricity, and each of these can power their armor and weapons.

Below you will find icons for both the Destronomer and Forest Mender; the rest of the icons will follow shortly after. More to come!

~Matt P. Oelker

Destronomer




Destronomer


Forest mender




Forest Mender


Etherealist






Desert Stalker



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